GoPro Fusion Studio does a pretty great job at the stitching and processing actually. It just takes some getting used to. The camera shoots in 5.2K, but processing in that high of resolution will only output an uncompressed .MOV file. The file sizes are YUGE and Power Director only recognizes the audio bit for editing, so that's out. You have to downconvert to 4K to get an .MP4 for editing.
I cut one more video of me walking the whole Cars & Coffee, but I've not watched it on PSVR yet. I noticed after splicing the clips together that the cuts between clips aren't consistently oriented, so I fear a jolt of nausea for the viewer. Watch any YouTube or television program these days and count how long any image stays on screen before there's a cut. It's fewer than two seconds. Since we all have ADD these days, video producers know that any static image or angle for longer than that causes the audience to get bored and change the channel. You couldn't possibly cut 360 video in the same fashion. The audience will all get sick, so you have to be careful of how many orientation changes and cuts you force on the viewer. Therefore, the video cuts tend to be extremely long, so unless the viewer is wearing a VR headset, there's no way anyone is going to watch the whole thing. I'll test the clip out this evening and post it for yinz to see.
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